Where did this all begin? Back in 2014, we were assigned to do a Graphic Design, Gig Poster for any game, tv series, or movie we wanted to promote. Of course, I wanted to go back to my inspirational roots which was and still very much is Kingdom Hearts. At the time I wanted to create my own keyblade design.
Fast-forwarding a couple of years, I felt it was time to revisit this project but add more to it and further define this keyblade design in 3D space. The final goal is to model, texture, light, and use physic simulations, to create a short video that, in theory, should feel as though it belongs to the game.
This is a play-by-play on how this project came to life, while working 9 hours/day at my regular job, 2-3 hrs of freelancing/day, and maybe 15-20 minutes of 3D time in. If I was lucky sometimes I could squeeze in 40 minutes.